Sweet And Delicate
It’s been a while since I wanted to do a portrait with a different mood and feeling from my usual works.
Also I did this to study female anatomy and try some new composition techniques.
Design And Inspiration
I wanted her to kinda feel -as the title says- “sweet and delicate.” Usually before this, I used to create some rough male characters. I wanted something different to try to expand my area of work.
Originally, this was inspired by my “sweetie,” and all the feelings she pumped me with. I thank her from here! xo xo
Sculpting and Posing Process
I created a base mesh in Maya, and did the UV’s there. Then I sculpted all the details in ZBrush in M-Pose. After that I sent my low res mesh to Maya and Rigged it there. Then it was time to bring it back to ZBrush and project the details back and continue sculpting.
I rendered it using ZBrush. Just created a couple of renderpasses and composed them in Photoshop.
For higher resolution images, please visit my Artstation.